Computer-Use 2.0: Agents Just Got Multi-Cursor — Francesco…
Talk by Francesco Bonacci (Cua) presenting cua driver, a tool that lets multiple computer-use agents operate different apps simultaneously on one desktop by targeting OS accessibility APIs (UI Automation on Windows, AT-SPI on Linux, AX on macOS) instead of the hardware cursor, so background agents can act without stealing focus. He also introduces CUABench, a benchmark of 130+ verifiable tasks across 42 environments and five platforms, with reward-hacking checks before task inclusion; swapping a standard computer tool for cua driver reportedly raised pass rate on a 4K benchmark from 62% to 80% with 34% fewer tokens (per the talk's claims). The newest benchmark suite, built with Snorkel AI on real circuit design software, proved difficult: the best agent fully passed only 6 of 25 electrical engineering tasks, all edits to existing schematics, with blank-schematic tasks at 0%. Covered topics include the cua driver overview, agent evaluation, Cua Fleet and GPU infrastructure optimization, and Q&A including mobile/Android support.
# Channel Identity Observations — "Computer-Use 2.0: Agents Just Got Multi-Cursor — Francesco Bonacci, Cua"
## Video Format
- **Conference-style talk** with multiple speakers from the same company taking the stage in sequence:
- Francesco Bonacci, introduced as **CEO** ("I'm Franchesco. I'm the CEO of the company").
- "Dylan" (CTO, per Francesco: "I'm going to have our CTO Don cover that").
- "Rob," **chief infra officer** ("I am the chief infra officer at Kua").
- Includes **live audience interaction** (show-of-hands polls, "who's excited... Are you guys excited? Lovely") and a **Q&A segment** at the end.
- Structured as a product/technical walkthrough across three products: **quad driver**, **qua bench**, and **qua fleet**.
## Explicit Self-Description
- The channel/presentation represents **Cua** (per title: "Francesco Bonacci, Cua"; speakers say "Kua").
- Team lineage claim: **"our team has plenty of experience... we go all the way back uh our time on Microsoft. We were working on this type of guey agents."**
- Open-source positioning: **"over like two months ago we released a project in open source. It's called quad driver."**
- Early adopters cited: "clicky mass queno h company and droid factory," with thanks for "releasing a lot of like upstream contribution."
## Claimed Scope
- **Background computer-use agents** across platforms: "We made it working not only for Mac OS but also spanning like across Windows and Linux," with **Android** and Mac OS support in fleet ("Windows Linux Android uh and Mac OS is coming up").
- **Benchmarking/evaluation**: Kua bench — **"over 130 verifiable tasks, 42 environments, and across five platforms"**, plus a collaboration claim: **"with collaboration with Snorkel AI, we built KUBench Kyad"** for electrical engineering tasks.
- **RL training infrastructure** (qua fleet): demand-based sandbox autoscaling, warm pools, GPU cost optimization.
- Cited performance numbers (creator claims): pass rate **"jumps from 62% to 80% using 34% less tokens"** with quad driver; leaderboard showing **"No model has achieved more than 30% reward"** on Kyad.
## Intended Audience
- **Developers and AI agent practitioners** with prior computer-use experience, evidenced by audience polls: "How many of you guys been working with computer use for one year. How about like two years?"
- **Terminal-bench / Harbor authors** explicitly addressed: "a show of hands who here has heard of terminal bench or harbor... if you've ever authored a task for terminal bench then this might look familiar."
- **Infra/RL engineers** concerned with GPU economics: "you're probably leaving a lot of money on the table uh with idle GPUs if you do RL training."
## Observable Presentation Patterns
- **Frank reporting of negative results**, contrasting with pure marketing: "the results are humbling. The top agent that we tested only got a full pass on six out of 25 of these tasks... the success rate drops to 0%."
- **Emphasis on rigor and evaluation trust**: "before we test a task against any agent, we first try to break the environment ourselves... only tasks that survive our pipeline can enter the data set."
- **Casual, humorous speaker tone**: "GPU time is pretty expensive right now," "it's just evows all the way down," "come see me after if you want to see the animation."
- **Open engagement with audience**: hands-on Q&A including a technical answer on Android background computer use and the ARM team.
## Notes on Distinguishing Claims vs. Demonstration
- Performance figures (62%→80%, 130 tasks, 42 environments) are **creator claims** presented on slides; the transcript shows them stated, not independently verified.
- The transcript demonstrates a **team-based, engineering-heavy company presentation** style with named leadership roles (CEO, CTO, chief infra officer).
- No private motivations inferred; all statements above are directly quoted or paraphrased from the transcript.
# Delivery Observations: Computer-Use 2.0 Talk (Francesco Bonacci, Cua)
## Overview
Three speakers deliver sequential segments: **Francesco** (CEO, vision/product), **Dylan** (CTO, benchmarks/intelligence), and **Rob/Robert** (chief infra, RL training infrastructure). The talk ends with a short Q&A.
---
## Tone & Register
- **Conversational, casual stage style.** Frequent filler and hedges throughout Francesco's segments:
> "Um I'm Franchesco. I'm the CEO of the company."
> "Um so um today I'm going to take you to a journey."
- **Rob adopts a folksy, humorous register**, especially around GPU costs:
> "you know I don't know if you've heard but GPU time is pretty expensive right now."
> "come see me after if you want to see the animation because it's it's cool."
- **Dylan is the most structured speaker** of the three — fewer fillers, clear causal transitions:
> "But once you can score something, you can improve it."
---
## Audience-Interaction Habits
- **Repeated show-of-hands prompts**, mostly from Francesco:
> "who's excited for some computer using agent talk happening now? Are you guys excited? Lovely."
> "how many of you guys been been working with computer use for one year. How about like two years? Lovely."
- Dylan uses it once, Rob once:
> "for a show of hands who here has heard of terminal bench or harbor"
> "could I get like is is there like general familiarity with this diagram... like any anyone? Awesome. Very niche."
- Francesco's catchphrase-style response to positive audience reaction: **"Lovely."** (appears three times; may be a habit, though sample is small — stated with low confidence as a stable pattern).
---
## Teaching Habits & Framing Devices
- **Version labeling to structure narrative.** Francesco repeatedly frames history as "1.0" vs. new:
> "the old fashioned like computer use 1.0 you know, just to set the tone"
- **Metaphor and vivid imagery** used to explain technical mechanisms:
- Rob: > "there is a lot of like dark magic like happening behind the wood" *(Francesco's segment)*
- Dylan: > "with cooler driver we gave an agent hands but then the question becomes how can you trust the agent to use those hands correctly"
- Dylan: > "the answer is that it's just evows all the way down." *(a turtles-all-the-way-down reference)*
- **Repetition for emphasis / self-repair.** Francesco frequently restarts phrases:
> "Um we basically refer um refer this as a human loop"
> "that that that we that we use for making sure that we don't break anything"
- **Explicit results-with-numbers teaching style** in Dylan's segment:
> "the pass rate jumps from 62% to 80% using 34% less tokens"
> "The top agent that we tested only got a full pass on six out of 25 of these tasks."
---
## Recurring Phrases & Connective Language
- **"Like" as a discourse marker**, heavily used by Francesco and Rob:
> "Um we were working on this type of guey agents we were calling them uh back in the days."
> "Uh the problem here is that like this is just pure cost."
- **"You know"** as audience-alignment marker (Rob, Dylan):
> "and you know I don't know if you've heard..."
- **Problem→solution framing**, most explicit in Rob's segment:
> "Uh the problem here is that like this is just pure cost. Um your GPU really isn't doing anything useful here"
> followed by "So the way we do this is a pool..."
- Dylan uses **contrast structures** to advance points:
> "Uh unlike terminal bench the oracle here is guey actions."
> "But how can you know that the eval can be trusted?"
---
## Structural / Staging Patterns
- **Tag-team handoffs with explicit stage transitions:**
> "I'm going to have our CTO Don cover that."
> "And with that um I'll let Robert take the stage."
> "Um, and I'm going to hand it back to Franchesco to uh close it out for us."
- **Deliberate skipping signals** ("skim over"):
> "I'm going to skim over these slides but that's like the old fashioned way"
- **Closing invites Q&A by product name:**
> "happy to um take them either for quad driver qua bench basically what Dylan presented or qua fleet uh which is like what Robert covered"
---
## Handling of On-Stage Issues
- **Rob transparently recovers from a demo failure:**
> "the way we do this is a pool and this is supposed to be animated but it's not animating. So um I guess I'll just explain to you orally"
— followed by a running joke callback ("come see me after if you want to see the animation").
---
## Uncertainty Notes
- **"Lovely" as a catchphrase**: three occurrences, but only in Francesco's opening and close — could be situational rather than a stable habit.
- **Dylan vs. Don/Rob naming**: the transcript variously says "Dylan," "Don," and "Robert/Rob"; speaker identity mapping is partly ambiguous from delivery alone.
- Some transcript artifacts ("quad driver" / "cooler driver" / "KU driver" for the same product) reflect transcription noise, not speaker variation — cannot confirm exact pronunciation from this text.
# Position Extraction: Computer-Use 2.0 — Cua (Francesco Bonacci, CEO)
## Speakers
- **Francesco Bonacci** — CEO, Cua (introduction, vision, Cua Driver)
- **Dylan** — CTO ("Don" per transcript; co-founder), Cua Bench and evaluation
- **Rob** — Chief Infrastructure Officer, GPU/RL training infrastructure (Cua Fleet)
- **Unnamed audience member(s)** — Q&A on Android
*Note: transcript audio renders names variably ("Don," "Dylan"); identity rests on explicit in-talk attributions.*
---
## Part 1: Vision & Cua Driver — Francesco
### Position on "Computer Use 1.0"
- Describes the old paradigm as a **human-like agent loop**: screenshot → agent reasons/plans → acts via clicking, typing, scrolling.
- Frames this as "old-fashioned" and a contrast point for what follows.
### Cua Driver claims
- Released **open source ~2 months ago**; enables **background computer use** that does not take over the user's screen.
- Motivated by **Codex releasing their computer-use model** two months prior; team assembled a response "over one weekend."
- Works across **macOS, Windows, Linux**; built partly on **undocumented APIs in Apple's framework** (Francesco calls this "dark magic behind the hood").
- Technical approach:
- Agent gets an **accessibility tree plus a screenshot** via `get window state`.
- Tries **background execution via accessibility tree** first; falls back to **pixel-level background clicking** ("best step for background at this stage").
- Qualification preserved: behavior **does not work identically across macOS, Windows, and Linux**.
- Quality assurance: **~8 application harnesses** used to avoid breaking things between releases.
- Early adopters named: **Clicky, Mass, Queno, H Company, Droid Factory** — credited with upstream contributions.
---
## Part 2: Cua Bench — Dylan
### Framing
- Cua Driver "gave an agent hands"; the open question is **trusting the agent not to break things** — answered by building **Cua Bench**.
### Task structure
- A task = **setup function** (initial machine state), **oracle function** (golden trajectory of GUI actions), **evaluator** (probes environment for success).
- Explicit contrast: unlike **Terminal Bench**, the oracle is **GUI actions**.
- SDK lets one Python file author a GUI task **across all desktop platforms**; any agent can author tasks.
### Catalog scale
- **130+ verifiable tasks, 42 environments, 5 platforms**, reproducible via CLI.
### KuaBench Kyad (with Snorkel AI)
- Tests agents on **electrical engineering tasks** using professional software; evaluators **simulate the circuits**.
- Results described as **"humbling"**:
- Top agent: full pass on only **6 of 25 tasks**; all 6 involved **editing an existing schematic**.
- From a **blank schematic: 0% success**.
- Across all tested models, **no model exceeded 30% reward** — leaderboard is **flat**.
### Cua Driver evaluation result
- On basic dataset at 4K resolution: switching the agent's computer tool from built-in to **Cua Driver raised pass rate from 62% to 80%, using 34% fewer tokens** — attributed primarily to **focusing on a window rather than the whole desktop**.
### Trust in evals
- **Reward-hacking resistance**: before tasks enter the dataset, a **matrix of agents attempts to break the environment**; surviving tasks get a "code-rabbit style code review."
- Stated position on trust: **"it's just evals all the way down."**
### World-model measurement
- Any recorded run can be **forked at any trajectory point**; the model is probed to predict reward/internal state, compared against the fork — "that prediction is the world model of the agent made measurable."
---
## Part 3: Cua Fleet / RL Infrastructure — Rob
### Core claim
- RL training for computer-use agents typically leaves **GPUs idle** while sandboxes spin up or reset — "pure cost."
### Constraint acknowledged
- Minimizing sandbox startup time is good but sometimes impractical (e.g., a **40 GB environment** that must be pulled).
### Proposed solution
- A **warm pool of sandboxes** with a **demand-based autoscaler** that detects how many GPUs need sandboxes and scales the pool on demand — no need to pre-size the pool; needs may shift over a multi-day run.
- Economics: sandboxes can be **2–4× cheaper than GPUs**, so some redundancy still saves money by **maximizing GPU utilization**.
- Offering: **instant sandboxes for Windows, Linux, Android; macOS "coming up."**
---
## Q&A (audience question on Android background computer use)
- Answer (unattributed speaker, likely Francesco): Android is **more open than iOS** to background use; talking with the **Arm team** (they have a harness on Android).
- Background possible via **containerizing a workload** (own container / Ubuntu / GUI Docker container within Android).
- Qualification preserved: Android background work is **"more towards tool use than really controlling GUI interface"** — they use the **activity framework** for background tool use.
---
## Unresolved / Tension Points
- Cross-platform behavior differences in Cua Driver acknowledged but not resolved.
- Kyad results show a **sharp capability cliff** (edit vs. blank-schematic creation) that no model overcame.
- Cua's own claim that their tool improves eval scores comes from **their own benchmark** — trust is deferred to their reward-hacking pipeline ("evals all the way down").
# Video Attribution Record
## Video
- **Title:** Computer-Use 2.0: Agents Just Got Multi-Cursor — Francesco Bonacci, Cua
- **Video ID:** 01a15ca8-a381-75bd-b67c-bb6e3c23e228
- **No curated metadata supplied** — all facts below derive from the transcript only.
## Speakers and Roles
| Speaker | Role | Evidence |
|---|---|---|
| **Francesco Bonacci** ("Franchesco") | **Creator / CEO** — host, opens and closes the talk | "I'm Franchesco. I'm the CEO of the company." |
| **Dylan** ("Don") | **Guest presenter / CTO** — covers model intelligence and benchmarks | "I'm going to have our CTO Don cover that." |
| **Rob** ("Robert") | **Guest presenter / Chief of Infra** — covers GPU/RL training infrastructure | "I am the chief infra officer at Kua" |
| **Audience** | Attendees — hand-raise responses, one Q&A question on Android | Multiple "show of hands" interactions; Q&A exchange |
Note: The transcript's phonetic spellings ("Franchesco," "Don") appear to be transcription artifacts for Francesco and Dylan; the title metadata names "Francesco Bonacci."
## Segments and Attribution
- **Vision / Cua Driver** — Francesco: background computer use, open-source "quad driver" release, undocumented Apple framework APIs, cross-platform support (macOS, Windows, Linux), ~8 application harnesses for release testing.
- **Intelligence / Cua Bench** — Dylan: benchmark design (setup/oracle/evaluator), 130+ tasks, 42 environments, 5 platforms, Snorkel AI collaboration, reward-hacking task validation, world-model probing, forked trajectories.
- **Infrastructure / Cua Fleet** — Rob: GPU utilization for RL training, demand-based sandbox pool autoscaling, sandboxes for Windows/Linux/Android with macOS upcoming.
- **Q&A** — Francesco answers an audience question about Android background computer use, referencing "the arm team" harness on Android.
## Referenced Third-Party Sources and Claims
- **Codex**: released a computer use model ~two months prior; prompted the Cua Driver weekend build.
- **Terminal Bench / Harbor**: audience familiarity polled; Cua Bench task format contrasted with Terminal Bench.
- **Snorkel AI**: collaboration on the KUBench Kyad electrical engineering dataset.
- **Microsoft**: Francesco's team's prior work on GUI agents ("we go all the way back uh our time on Microsoft").
- **Apple framework**: undocumented APIs used for background control.
- **Code Rabbit**: reward-hacking data compiled into "code rabbit style code review" (comparison reference).
- **ARM team**: discussions regarding an Android harness.
## Named Early Adopters (Cua Driver)
- clicky, mass queno h company (transcription unclear), droid factory — credited with upstream contributions.
## Promotional Segments
- The **entire talk is promotional** for the company's products (Cua, Cua Driver, Cua Bench, Cua Fleet), presented by company executives.
- Explicit invitations: "come see me after if you want to see the animation" (Rob); Q&A invitation (Francesco).
## Comment Availability
- **Not indicated** — no metadata or transcript evidence about comment availability.
## Uncertainty Notes
- Speaker name spellings vary in transcript ("Franchesco/Don" vs. title's "Francesco Bonacci"); the CTO's name is stated as "Dylan" by Francesco but rendered "Don" elsewhere — likely transcription inconsistency.
- Early adopter names are phonetically transcribed and may be inaccurate.
Thank you for taking the time for coming over here. Um I'm Franchesco. I'm the CEO of the company. Uh alongside me, a couple of other folks. Um my co Dylan
and my chief of infra Rob. They're going to walk on the stage in a while. Uh but before we do that, who's excited for some computer using agent talk happening now? Are you guys excited? Lovely. Um if I were to ask like what what was a computer using agent like one year ago, probably half the crowd would say I don't have any idea what really computer use mean. Um so um today I'm going to take you to a journey. Um basically like from our vision where um we come from so far on computer user um like this new shape of like agents are talking um and uh up to model intelligence um so we're going to start like with the vision of uh quad driver where we're coming from and uh if you how many of you guys been been working with computer use for one year. How about like two years? Lovely. Okay. So, our team has plenty of experience like we go all the way back uh our time on Microsoft. We were working on this type of guey agents we were calling them uh back in the days. Um and uh there is a um there's an example of like old-fashioned human uh agent loop. Um we basically refer um refer this as a human uh loop where you will have like an agent loop. You will have a um uh you will take a screenshot that the agents will have to reason and plan through and then um you will basically work with an action space in terms of like clicking, typing, scrolling around. So this is what we refer as as um um the old fashioned like computer use 1.0 you know, just to set the tone for for um for this talk and uh we come like a long um a long like way since this type of like um computer using agents. So this is this again like I'm going to skim over these slides but that's like the old fashioned way of like representing these agents loop as a human would do. Um we um here we go. Um over like two months ago we released a project in open source. It's called quad driver and uh um we
um we made it working like in the background. That means that your computer user will will not take over your uh screen as like the computer use
1.0 um kind of like agent loop was doing back in the days. And uh um it all like started from uh um from like uh um from Codex releasing their computer use um model two months ago. So we kind of like take the challenge because we were already like working with this uh this type of background computer user. So over one weekend we act something together. And uh the trick here is really um not like having your agents like take over your screen. So there is a lot of like dark magic like happening behind the wood just to uh give you some context. Uh there are like some undocumented API um living in u um in the Apple framework that basically ships with your laptop and as you can see here like is in the demo you have like an I agent that is not taking over uh control of your over your laptop. Um we made it working not only for Mac OS but also spanning like across Windows and Linux. where uh this is like the very first like driver that is uh living on your um laptop and uh it lets uh really any agents connect to the underlying operating system uh either like using accessibility trees or like a screenshot level approach. We kind of like take all um this is what really the agents see for what it concerns. Um you will have to install quad driver. Um the agents will uh will take a snapshot of the window state and uh you will have to observe um and uh we really like take take like one uh uh like different like action path to really make the ground computer use happening. So you really um have um to observe the space in this case just by calling like get window state you get a an accessibility tree representation plus a screenshot and then you will go and uh um try a background execution using accessibility tree and if that doesn't work we go all the way and uh make the heavy lifting for you and just try a pixel background click. This is like uh kind of like best step for background at this stage. It's not like behaving in the same way Mac OS, Windows and Linux. So uh we we do like some of the lifting for you so that your AI agent can uh can run and disturb on your uh on your MacBook. um how we manage like to not break anything between like release cycles. We have ex we have like a lot of investment happening uh behind the scene uh when we test like new releases. uh we have about like eight different uh application harnesses that are um that that that we that we use for making sure that we don't break anything uh among different releases. Um among our early adopters you can see like clicky mass queno h company and droid factory. uh like huge thanks to them for using quad driver and like um basically releasing a lot of like upstream contribution back in in our framework. Um without further ado, I'm just going to move to the next part of the presentation which is going to be intelligence. Um and I'm going to have our CTO Don cover that.
\>\> Hello. So thank you Franchesco. Um with cooler driver we gave an agent hands but then the question becomes how can you trust the agent to use those hands correctly and not leave anything broken
behind and to answer that we had to build kuab bench so for a show of hands who here has heard of terminal bench or harbor yeah so a few few of you have heard of it and uh if you've ever authored a task for terminal bench then this might look familiar but in kuabench a task is made of three pieces the setup setup function which sets up the machine to initial state. The oracle function which provides a golden trajectory for the task and the evaluator which probes the environment to check if the agent successfully completed the task. Uh unlike terminal bench the oracle here is guey actions. So it looks kind of like pile of gooey when you write that and writing environments takes scale and expertise. On desktop there's more than uh five platforms that we target and um we try to collapse that into a single Python file. So using the Kubaben SDK you can write a guey that works across every desktop platform in a single Python file and use the same SDK to probe that GUI to get usable agent data. Anyone or any agent can author one of these tasks and when you put that to work you get a real catalog. We have currently over 130 verifiable tasks, 42 environments, and across five platforms. And each of these are easily reproducible using our CLI. And the latest addition to our data sets is one that we're proud of. Uh with collaboration with Snorkel AI, we built KUBench Kyad, which tests computer use agents on electrical engineering tasks using software by real professionals and evaluator functions that actually simulate the circuits. But the results are humbling. The top agent that we tested only got a full pass on six out of 25 of these tasks. Of those six, 100% of them involved editing an existing schematic. And when we start the task from a blank schematic, the success rate drops to 0%. And across all the models that we tested, the leaderboard is flat. No model has achieved more than 30% reward. But once you can score something, you can improve it. If we take a look at the Kua bench basic data set scaled up to 4K resolution uh testing an agent they typically get around 62% pass rate but when you switch the agent computer tool from the built-in one to KU driver the pass rate jumps from 62% to 80% using 34% less tokens and this is primarily because KU driver focuses on a window rather than the entire desktop but our evals might say you can trust model XYZ at task whatever. But how can you know that the task how can you know that the eval can be trusted? So before we test a task against any agent, we first try to break the environment ourselves. We have a matrix of agents attempt to do reward hacking and attempting to break the environment and we take all that data and we compile it into a nice code rabbit style code review and only tasks that survive our pipeline can enter the data set. And if you ask us how we trust that agent, the answer is that it's just evows all the way down. But to measure the intelligence of an agent, you can't just measure its ability to successfully perform actions. You also have to measure its ability to understand the world that it's operating in. Every run that we record can be forked through any moment in its trajectory to give you the state of the computer at that moment. From there we can probe a model asking to predict the reward, the internal state or any other observation of the computer and compare it against the fork. And that prediction is the world model of the agent made measurable. And with that um I'll let Robert take the stage. \>\> Thank you Dylan. Uh hello everybody. Uh I am the chief infra officer at Kua and I'm here to talk to you about um how you're probably
leaving a lot of money on the table uh with idle GPUs if you do RL training uh for computer use agents. So I kind of want to introduce this uh diagram to y'all. Uh could I get like is is there
like general familiarity with this diagram or this like something that most of us haven't seen before like any anyone? Awesome. Very niche. Um Almost everything on this is not really important for what we're talking about, but the blue portions are um and what those basically represent are GPUs uh generating tokens for um RL uh training. And if you zoom in on this a little bit, you can kind of see like how this typically looks like with a sandbox environment is you're going to be generating some tokens um and then you finish your task on a sandbox and then you're waiting for either like a new sandbox to spin up or for your existing one to reset. Uh the problem here is that like this is just pure cost. um your GPU really isn't doing anything useful here and you know I don't know if you've heard but GPU time is pretty expensive right now. So um as you're scaling this cost really compounds a lot and you really want to focus on minimizing this if possible. So one thing that you might try to do is uh minimize the startup time of your sandbox. And I mean you should do that like that's a great thing to do but uh you know especially for computer use style environments sometimes this can be a little bit impractical. Um you know your researchers might give you like a 40 gigabyte environment and that might just be necessary and it takes a long time to pull that down and start it up. So you know how do you how do you design your training infrastructure so that you can minimize the GPU startup or the minimize the startup time of the sandbox? uh even when the sandbox is like not well designed to be start up quickly. Um so the way we do the oh man is it not so the way we do this is a pool and this is supposed to be animated but it's not animating. So um I guess I'll just explain to you orally and what what that is is uh so we have like a a set of GPUs here which all want to use a sandbox and what we will do is that we use a demandbased autoscaler to detect um how many GPUs like currently need a sandbox and we can grow the pool to be that size uh on demand. And what that means is that uh if you have let's say like you have a warm pool that you want to allocate to your GPU cluster, you don't actually need to know upfront what that warm pool size is. We can figure out what that warm pool size should be for you um on demand. And that might even change over the course of your multi-day training run. Uh you might start needing a lot of sandboxes, but then as your generations get longer, you might need less. So these also could be like, you know, easily uh two to four times cheaper than your GPUs. So having a little bit of redundancy here, uh you still wind up saving money because you're maximizing the use of your GPU time. Um yeah, come see me after if you want to see the animation because it's it's cool. Um so yeah so now when you have like this like uh redundancy in your pool you're paying the cost of that startup time on the infrastructure side not on the GPU side so your GPU workers have full utilization um yeah and then because we use this we can give you instant sandboxes for your GPUs for Windows Windows Linux Android uh and Mac OS is coming up Um, and I'm going to hand it back to Franchesco to uh close it out for us. \>\> Lovely. Uh, thank you Don, thank you Rob for taking this over. Um, we do have like plenty of time for Q&A. So if you
guys like have any questions like happy to um take them either for quad driver qua bench basically what Dylan presented or qua fleet uh which is like what uh Robert covered any questions otherwise we can wrap this up. Oh, I see.
\>\> Um, so the story for mobile Android there is very far you can go. Um, we are talking with the arm team because they do have like an arness that runs on
Android. I guess like if you're talking about background there is some level of like background that can happen if you containerize a workload and basically on Android you can even like run your own container or like sort of like Ubuntu or like GUI docker container uh within Android um but yeah the Android ecosystem especially compared to iOS is more inclined to that form of like background uh computer use but it's more towards like tool use than really like controlling GUI interface. Um we work with the activity framework and uh do tool use in the background. \>\> Cool. Thank you guys.
