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Structured outputs

What structured outputs are Structured outputs are model outputs that come in a defined, organized format — such as a fixed set of fields or a game state — rather than free-form prose. In the channel's material, the idea appears as part of a broader point: what matters about a model is how it produces output, and changing that changes which tasks it is the right (or wrong) tool for. [^8bd084ce-8d16-5f81-895a-fc2bc3b5d174@44] Why it matters in practice Structured outputs are what make hands-on evaluation of modern models tractable. Structured tasks — like understanding a map or putting out orders correctly — can be observed directly in gameplay, giving concrete evidence of capability where loose, open-ended answers are hard to score. [^01a0f15a-d881-7a49-9531-148c764e2dcd@3503] - Structured outputs = output in a defined format, not free-form text.- Changing how a model produces output changes which tasks it suits. [^8bd084ce-8d16-5f81-895a-fc2bc3b5d174@44]- Structured tasks (map understanding, correct order-giving) make model behavior observable and checkable. [^01a0f15a-d881-7a49-9531-148c764e2dcd@3503]

glossary term

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